#ifndef ACTION_H
#define ACTION_H

#include "define.h"

#define STANDUP		0
#define WALK_SLOW 	1
#define WALK_FAST	2
#define TURN		3
#define ATTACK		4


uint standup[16]=
		{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}













#endif
